Beginning Tuesday, October 3, the following library items will temporarily move into storage:


This action is necessary as we prepare to move into the west side of the building. We believe that items moved to storage will remain unavailable for the next 2-4 weeks.

D&D: Parnast Under Siege (Part 2)

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Program Type:

Online Program

Age Group:

Adult , Teens
Please note you are looking at an event that has already happened.
Registration for this event is no longer open.

Program Description

Dungeons & Dragons: Parnast Under Siege (Part 2)

Join us online for a night of Dungeons and Dragons in which we'll explore the adventure: Parnast Under Siege.

We will be playing 5E Dungeons and Dragons using Roll20 and Zoom. A mic, headset, and a free account at are needed. Pre-generated characters will be provided if desired, but you will have the option of rolling your own 4th-level character for the event.

Registration for this program can be completed online below, by calling 309.590.6168, or by visiting the Adult Services Desk and registering in person. Those who register will receive a confirmation email which will include more information about the Zoom and Roll20 sessions, as well as information about character generation.

PLEASE NOTE: This the second part of a 2-part event. You need not sign up for both, but you won't experience the whole adventure unless you do. The first part of this event is on September 16. If that date is still in the future, you can sign up for the September 16 program at

ALSO OF NOTE: Another 2-part program -- identical to this one -- will be held on August 19 and September 2. You need not sign up for either of those programs if you're participating in the September 16 & 30 session. 

Please send any questions to the event coordinator at:

THE ADVENTURE: In this fourth-level adventure, an ever-growing host continues to join under Bad Fruul’s banner. No longer content to simply attack caravans or isolated homesteads, the hill giant warlord descends upon Parnast at the head of a great force of humanoids. SEER warns the adventurers (directly now) in time to rally the town and prepare defenses, but a heroic effort is required to break the siege.